![]() You will have the best results with a recent release of Fedora, Host System: You should have a reasonably current If you want information on BitBake, see this manual.Īn open-source machine emulator and virtualizer. This project is the upstream, generic, embedded distributionįrom which the Yocto Project derives its build system (Poky)īitBake: The tool used by the OpenEmbedded build systemĪ comprehensive guide to the BitBake tool. The build system used by the Yocto Project. Two IRC channels on freenode are availableįor Yocto Project and Poky discussions: #yocto and Yocto Project Discussions mailing list about theįor a mailing list to receive official Yocto Project announcements Lists, click on the following URLs and follow the instructions: Yocto Project Mailing Lists: To subscribe to the Yocto Project mailing If you find problems with the Yocto Project, you should report them using this The bug tracking application the Yocto Project uses. With the Yocto Project using a non-Linux development system. Hob's primary goal is to enable a user to perform common tasks more easily.Įnables you to build and boot a custom embedded Linux image Hob: A graphical user interface for BitBake. Profiling schemes along with their applications (as appropriate) to each tool.Įclipse IDE Yocto Plug-in: A step-by-step instructional video thatĭemonstrates how an application developer uses Yocto Plug-in features withinĪ list of commonly asked questions and their answers.įeatures, updates and known issues for the current This manual presents a set of common and generally useful tracing and Yocto Project Profiling and Tracing Manual: Of conceptual information on the construction of the Yocto Linux kernel tree. ![]() This manual describes how to work with Linux Yocto kernels as well as provides a bit Yocto Project Linux Kernel Development Manual: Having a commonly understood structure encourages standardization. This guide defines the structure for BSP components. Yocto Project Board Support Package (BSP) Developer's Guide: This guide provides information that lets you get going with the Applicationĭevelopment Toolkit (ADT) and stand-alone cross-development toolchains toĭevelop projects using the Yocto Project. Yocto Project Application Developer's Guide: The build system is sometimes referred to as "Poky". Guide to the OpenEmbedded build system, which is based on BitBake. Yocto Project Reference Manual: This manual is a reference With the Yocto Project and quickly begin building an image. Yocto Project Quick Start: This short document lets you get started The home page for the Yocto Project provides lots of information on the projectĪs well as links to software and documentation. Setting Up Your Own Error Reporting Server Providing Compilation Scripts and Source Code Modifications 5.21. Maintaining Open Source License Compliance During Your Product's Lifecycle 5.20.1. Examining Builds Using the Toaster API 5.18.1. Set Up the Cross-Development Debugging Environment 5.17.2. Debugging With the GNU Project Debugger (GDB) Remotely 5.17.1. Performing Automated Runtime Testing 5.16.1. Creating a Read-Only Root Filesystem 5.15.1. Using systemd for the Main Image and Using SysVinit for the Rescue Image 5.14. Selecting an Initialization Manager 5.13.1. Building Software from an External Source 5.13. Handling Optional Module Packaging 5.11.5. ![]() Incrementing a Package Revision Number 5.11.3. Look for Other Ways to Minimize Size 5.10.8. Remove Package Management Requirements 5.10.7. Understand What Contributes to Your Image Size 5.10.4. Boot the Image and Verify Your Changes 5.8. Build the Modified QEMU Kernel Image 5.7.7. Fine-Tuning the Kernel Configuration File 5.7. Installing Multiple Versions of the Same Library 5.6. Combining Multiple Versions of Library Files into One Image 5.5.3. Adding a Formfactor Configuration File 5.5. Adding the Machine Configuration File 5.4.2. Properly Versioning Pre-Release Recipes 5.3.15. Customizing Images Using Custom Package Groups 5.3. Customizing Images Using Custom IMAGE_FEATURES andĮXTRA_IMAGE_FEATURES 5.2.3. Creating a General Layer Using the yocto-layer Script 5.2. Best Practices to Follow When Creating Layers 5.1.4. Workflow Using Stand-Alone Cross-Development Toolchains 4.3. Workflow Using the ADT and Eclipse™ 4.2.2. Developing a Board Support Package (BSP) 4.1.2. Using Scripts to Push a Change Upstream and Request a Pull 3.9.2. ![]() Using the Yocto Project in a Team Environment 3.2.1. The Yocto Project Open Source Development Environment 3.1. Getting Started with the Yocto Project 2.1. The Yocto Project Development Manual 1.1.
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